Changelog
What changes in each build of the game: new features, improvements and fixes, newest first.
A proper opening for Ethernal Oath: a painted, voiced prologue, a guided first battle and the first hero voices.
New
- New Game now opens on a painted, voiced prologue with a guided first battle, before your first morning in the village.
- You create your hero as part of the story, and animated tips walk you through the interface and battles; turn them off or replay them in Options.
- First hero voice lines, in English and Japanese, with voice volume and language settings in Options.
- Every Echo now has its own battle effects and sounds, and each Oath Breaker opens with a hero cut-in.
Improved
- Launch heroes get new painted Echo icons, now also shown in the battle action list.
- Village menus open up as the story moves on, and a New badge marks the ones you haven't opened yet.
Inventory, shops and a Team screen, with heroes now growing up to level 100.
New
- Team screen: pick your heroes and their battle order.
- Inventory and Shop screens; the tutorial chest and the shops give gear.
- Astra offers can be tried for free during the beta: purchases are simulated.
- Heroes level up to 100, and their Oath Tier goes up to X.
- New hero portraits, painted in 2D.
Improved
- Fights are tuned to each map and encounter, and their rewards follow your party's level.
- Gear, sets and weapons rebalanced.
Fixed
- Weapons and fists no longer clip into the chibi faces.
- Gear set names are translated in French.
Your first Starcall, touch controls on the map and the first music.
New
- The Starcall opens with its reveal animation, and a free first call you can reroll to start your team.
- Twelve heroes join the permanent banner, and weapons can be summoned too.
- Move your avatar, talk to the villagers and open the tutorial chest with a tap.
- A title screen and an intro for new games.
- The first music, map ambiences and interface sounds.
- The Characters screen shows each hero's Echoes and Ethereal Path.
Improved
- The game fills wide phone screens and keeps its interface clear of notches.
- Smoother and lighter on phones.
- The game has its own icon and launch screen.
Fixed
- Your avatar no longer leaves the path when changing maps.
- Music no longer dips when it loops.
The first Android build of the beta: 3D chibi battles and a first walk through the village.
New
- Turn-based battles with 3D chibi heroes and enemies, on a new battle screen.
- Explore the village in a toon diorama style: your avatar walks and runs, and the villagers wait at their spots.
- Your avatar comes as Lior or as Liora.
- Heroes hold their signature weapons.
- The game starts in English and remembers the language you pick.
Improved
- A new look for the menus and the battle interface.
- The download is nearly three times smaller: about 250 MB instead of 720 MB.