Changelog

What changes in each build of the game: new features, improvements and fixes, newest first.

Version 0.2.0

Released on Latest

A proper opening for Ethernal Oath: a painted, voiced prologue, a guided first battle and the first hero voices.

New

  • New Game now opens on a painted, voiced prologue with a guided first battle, before your first morning in the village.
  • You create your hero as part of the story, and animated tips walk you through the interface and battles; turn them off or replay them in Options.
  • First hero voice lines, in English and Japanese, with voice volume and language settings in Options.
  • Every Echo now has its own battle effects and sounds, and each Oath Breaker opens with a hero cut-in.

Improved

  • Launch heroes get new painted Echo icons, now also shown in the battle action list.
  • Village menus open up as the story moves on, and a New badge marks the ones you haven't opened yet.

Version 0.1.0

Released on

Inventory, shops and a Team screen, with heroes now growing up to level 100.

New

  • Team screen: pick your heroes and their battle order.
  • Inventory and Shop screens; the tutorial chest and the shops give gear.
  • Astra offers can be tried for free during the beta: purchases are simulated.
  • Heroes level up to 100, and their Oath Tier goes up to X.
  • New hero portraits, painted in 2D.

Improved

  • Fights are tuned to each map and encounter, and their rewards follow your party's level.
  • Gear, sets and weapons rebalanced.

Fixed

  • Weapons and fists no longer clip into the chibi faces.
  • Gear set names are translated in French.

Version 0.0.2

Released on

Your first Starcall, touch controls on the map and the first music.

New

  • The Starcall opens with its reveal animation, and a free first call you can reroll to start your team.
  • Twelve heroes join the permanent banner, and weapons can be summoned too.
  • Move your avatar, talk to the villagers and open the tutorial chest with a tap.
  • A title screen and an intro for new games.
  • The first music, map ambiences and interface sounds.
  • The Characters screen shows each hero's Echoes and Ethereal Path.

Improved

  • The game fills wide phone screens and keeps its interface clear of notches.
  • Smoother and lighter on phones.
  • The game has its own icon and launch screen.

Fixed

  • Your avatar no longer leaves the path when changing maps.
  • Music no longer dips when it loops.

Version 0.0.1

Released on

The first Android build of the beta: 3D chibi battles and a first walk through the village.

New

  • Turn-based battles with 3D chibi heroes and enemies, on a new battle screen.
  • Explore the village in a toon diorama style: your avatar walks and runs, and the villagers wait at their spots.
  • Your avatar comes as Lior or as Liora.
  • Heroes hold their signature weapons.
  • The game starts in English and remembers the language you pick.

Improved

  • A new look for the menus and the battle interface.
  • The download is nearly three times smaller: about 250 MB instead of 720 MB.