Development journal
News from the development of Ethernal Oath.
Follow the journal (Atom feed)Our heroes get a face and a voice
Painted-style banners and portraits for all sixteen heroes, and a first line spoken in English and Japanese.
Up to level 100, with a team to lead
A new climb for heroes and enemies, and a Team screen to choose who fights.
Ethernal Oath has a home
This site, a codex built from the game itself, published rates and a beta build about once a week.
Ten pieces of music for the first hour
An orchestra for the title screen, folk for Vellin, celestial voices for the Starcall.
Céleste, our new menus
Frosted glass, gold lines and a lot of air. Why we threw away our first menus.
Our heroes, now in 3D
From pixel sprites to animated 3D heroes, and what it changes in battle.
Ethernal Oath