Bardek

The War-Drummer

FireHarmonist★★★
I will keep the beat until the last one stands.

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Profile

An old war-drummer of the steppe forts of Varskel. Thirty-five years on the walls of Khaldur, beating the time for men who could not see each other in the smoke. He never deserted. He simply walked home when the last man of his company died, because there was no one left to keep the beat for, and his oath let him go.

In their words

  • Anyone can be brave. Brave together takes a drummer.
Age
52
From
Varskel
Anchor
Durrakh
Weapon
A big war-drum on his back, and two bone-handled sticks

Stats

At level 1 and level 100, before Ethereal Path, gear and Ascension.
StatLevel 1Level 100
HP49019,404
ATK19752
MAG301,188
DEF281,109
SPD101101
Crit rate5%5%
Crit damage150%150%
Effect hit15%15%
Effect resist12%12%
Action points3 per turn, up to 8

Echoes

Ember Beat

Basic attackBasic attack · 0 AP

A drumbeat that throws sparks.

  • One enemy
  • Damage: MAG × 1

Marching Beat

Echo2 AP · cooldown 2

Sets the pace: raises the party's SPD.

  • All allies
  • SPD +20% for 3 turns
3 evolutions
  1. Evolution 1 · Marching Beat+New: SPD +23% for 3 turns
  2. Evolution 2 · Marching Beat++Cooldown 2 → 1
  3. Evolution 3 · Marching Beat+++New: SPD +26% for 4 turns

War Drum

Echo3 AP · cooldown 3

Raises the party's ATK and crit rate.

  • All allies
  • ATK +20% for 3 turns
  • Crit rate +8% for 3 turns
3 evolutions
  1. Evolution 1 · War Drum+New: ATK +23% for 3 turnsNew: Crit rate +9% for 3 turns
  2. Evolution 2 · War Drum++Cooldown 3 → 2
  3. Evolution 3 · War Drum+++New: ATK +26% for 4 turnsNew: Crit rate +10% for 4 turns

Steppe Proverb

Echo2 AP · cooldown 3

A proverb and a laugh: heals the party a little and raises DEF.

  • All allies
  • Heals MAG × 0.7
  • DEF +10% for 2 turns
3 evolutions
  1. Evolution 1 · Steppe Proverb+New: Heals MAG × 0.8New: DEF +11% for 2 turns
  2. Evolution 2 · Steppe Proverb++Cooldown 3 → 2
  3. Evolution 3 · Steppe Proverb+++New: Heals MAG × 0.91New: DEF +13% for 3 turns

Forty Names

Echo3 AP · cooldown 3

Plays the names on his drum: shields the party and removes one debuff each.

  • All allies
  • Shield of MAG × 0.5 for 2 turns
  • Removes 1 debuff(s)
3 evolutions
  1. Evolution 1 · Forty Names+New: Shield of MAG × 0.57 for 2 turns
  2. Evolution 2 · Forty Names++Cooldown 3 → 2
  3. Evolution 3 · Forty Names+++New: Shield of MAG × 0.65 for 3 turns

The Beat Stops

Oath BreakerOath Breaker · 2 uses per battle

For a heartbeat he stops the beat: every foe may lose its next action, and the party's ATK and SPD rise.

  • All enemies
  • Stun (75% chance)
  • ATK +30% for 3 turns
  • SPD +20% for 3 turns
2 evolutions
  1. Evolution 1 · The Beat Stops+New: Stun (86% chance)New: ATK +34% for 3 turnsNew: SPD +23% for 3 turns
  2. Evolution 2 · The Beat Stops++New: Stun (98% chance)New: ATK +39% for 4 turnsNew: SPD +26% for 4 turns

Ethereal Path

140 of its 186 stars can be lit: two shared zones, then one specialization to choose.

From Oath Tier V, once 60% of Mastery is lit, choose one specialization. The other one stays visible but closed. Switching costs 20,000 Lume and gives back the points spent.

Shared zones

Awakening

Zone 1 · Oath Tier I
  • 47 stars
  • 67 Ethereal Points
  • +96 HP
  • +1 SPD
  • +5 MAG
  • +4 DEF
  • +2 ATK
  • +2% DEF
  • +3% HP
  • +2% MAG
  • +3% Effect resist
  • +3% Effect hit
  • +1% ATK
  • 11 sockets
  • 2 Echo evolutions
Unlocks:Marching BeatWar Drum

Mastery

Zone 2 · Oath Tier III
  • 47 stars
  • 75 Ethereal Points
  • +140 HP
  • +1 SPD
  • +8 MAG
  • +4 DEF
  • +4 ATK
  • +4.5% HP
  • +4% Effect resist
  • +4% Effect hit
  • +1.5% ATK
  • +1.5% MAG
  • +3% DEF
  • 11 sockets
  • 4 Echo evolutions
  • +1 action point
Unlocks:Steppe ProverbForty Names

Branch A · Bard

Team-wide damage buffs

Bard

Zone 3 · Oath Tier V
  • 46 stars
  • 79 Ethereal Points
  • +180 HP
  • +6 DEF
  • +15 MAG
  • +6 ATK
  • +2 SPD
  • +4% MAG
  • +5% Effect resist
  • +5% Effect hit
  • +2% DEF
  • +2% ATK
  • +4% HP
  • 10 sockets
  • 8 Echo evolutions
Unlocks:The Beat Stops

Branch B · Oath Keeper

Defensive buffs, cleanse and protection

Oath Keeper

Zone 3 · Oath Tier V
  • 46 stars
  • 79 Ethereal Points
  • +240 HP
  • +3 ATK
  • +10 DEF
  • +9 MAG
  • +5% Effect resist
  • +5% Effect hit
  • +4% DEF
  • +6% HP
  • +2% MAG
  • 10 sockets
  • 8 Echo evolutions
Unlocks:The Beat Stops

Oath Tale

Forty Names

Bardek goes back to Varskel to play the names on his drum for the families of his company, and finds that the army has listed them as deserters.