
Teruan
The Toll-Breaker
WaterTemplar★★★★★I will cross where they say no one may.

Profile
A smuggler-captain of Ilaroa, who sails between islands without swearing to Tavane, carrying medicine, letters and runaway sweethearts. Every harbour has his face on a wanted poster; every child on every island knows his boat. Loud, vain, generous, and much more careful than he looks.
In their words
- The sea doesn't belong to anyone. I asked it.
- Age
- 35
- From
- Ilaroa
- Anchor
- Ravoa
- Weapon
- A harpoon with a coiled line, and a captain's cutlass for close work
Stats
| Stat | Level 1 | Level 100 |
|---|---|---|
| HP | 635 | 25,146 |
| ATK | 42 | 1,742 |
| MAG | 18 | 713 |
| DEF | 36 | 1,426 |
| SPD | 101 | 101 |
| Crit rate | 10% | 10% |
| Crit damage | 150% | 150% |
| Effect hit | 10% | 10% |
| Effect resist | 12% | 12% |
| Action points | 3 per turn, up to 8 | |
Echoes

Harpoon Thrust
Basic attackBasic attack · 0 APA thrust of the harpoon, its line singing.
- One enemy
- Damage: ATK × 1

Full Sail
Echo2 AP · cooldown 1Two strikes at full sail, then raises his ATK.
- One enemy
- Damage: ATK × 2.1 in 2 hits
- ATK +15% for 3 turns
3 evolutions
- Evolution 1 · Full Sail+Power × 2.1 → × 2.42New: ATK +17% for 3 turns
- Evolution 2 · Full Sail++Power × 2.42 → × 2.73New: ATK +20% for 3 turns
- Evolution 3 · Full Sail+++New: ATK +20% for 4 turns

No Harbour
Echo3 AP · cooldown 2Sweeps the harpoon line through every foe, then raises his SPD.
- All enemies
- Damage: ATK × 1.4
- SPD +15% for 2 turns
3 evolutions
- Evolution 1 · No Harbour+Power × 1.4 → × 1.61New: SPD +17% for 2 turns
- Evolution 2 · No Harbour++Cooldown 2 → 1
- Evolution 3 · No Harbour+++Power × 1.61 → × 1.82New: SPD +20% for 3 turns

Contraband
Echo2 AP · cooldown 3Breaks out the smuggled goods: a shield, and his DEF and crit rate rise.
- Self
- Shield of 15% of max HP for 2 turns
- DEF +20% for 3 turns
- Crit rate +15% for 3 turns
3 evolutions
- Evolution 1 · Contraband+New: Shield of 17% of max HP for 2 turnsNew: DEF +23% for 3 turnsNew: Crit rate +17% for 3 turns
- Evolution 2 · Contraband++Cooldown 3 → 2
- Evolution 3 · Contraband+++New: Shield of 20% of max HP for 3 turnsNew: DEF +26% for 4 turnsNew: Crit rate +20% for 4 turns

Boarding Hook
Echo3 AP · cooldown 2Hooks one foe close: heavy damage and lowered DEF.
- One enemy
- Damage: ATK × 2.4
- DEF −25% for 2 turns
3 evolutions
- Evolution 1 · Boarding Hook+Power × 2.4 → × 2.76New: DEF −29% for 2 turns
- Evolution 2 · Boarding Hook++Cooldown 2 → 1
- Evolution 3 · Boarding Hook+++Power × 2.76 → × 3.12New: DEF −33% for 3 turns

The Sea Rises
Oath BreakerOath Breaker · 2 uses per battleFor a heartbeat he stays where he is told: he plants the harpoon and the sea rises, three waves on every foe, then his DEF rises and a shield holds him.
- All enemies
- Damage: ATK × 3.2 in 3 hits
- DEF +30% for 3 turns
- Shield of 20% of max HP for 3 turns
2 evolutions
- Evolution 1 · The Sea Rises+Power × 3.2 → × 3.68New: DEF +34% for 3 turnsNew: Shield of 23% of max HP for 3 turns
- Evolution 2 · The Sea Rises++Power × 3.68 → × 4.16New: DEF +39% for 4 turnsNew: Shield of 26% of max HP for 4 turns
Ethereal Path
200 of its 300 stars can be lit: two shared zones, then one specialization to choose.
From Oath Tier V, once 60% of Mastery is lit, choose one specialization. The other one stays visible but closed. Switching costs 20,000 Lume and gives back the points spent.
Shared zones
Awakening
Zone 1 · Oath Tier I- 50 stars
- 71 Ethereal Points
- +72 HP
- +5 DEF
- +6 ATK
- +3 MAG
- +1 SPD
- +1% MAG
- +3% HP
- +1% Crit rate
- +3% ATK
- +3% DEF
- +1.5% Effect resist
- +1.5% Crit damage
- 12 sockets
- 2 Echo evolutions
Full Sail
No HarbourMastery
Zone 2 · Oath Tier III- 50 stars
- 79 Ethereal Points
- +120 HP
- +5 DEF
- +12 ATK
- +4 MAG
- +1 SPD
- +1% Crit rate
- +4.5% ATK
- +4.5% HP
- +4.5% DEF
- +2% Crit damage
- +1.5% MAG
- 11 sockets
- 4 Echo evolutions
- +1 action point
Contraband
Boarding HookBranch A · Crusader
Consistent damage and self-enhancement
Crusader
Zone 3 · Oath Tier V- 50 stars
- 76 Ethereal Points
- +24 ATK
- +8 DEF
- +150 HP
- +2 SPD
- +9 MAG
- +4% MAG
- +4% DEF
- +8% ATK
- +1.5% Crit rate
- +3% Crit damage
- +6% HP
- 12 sockets
- 3 Echo evolutions
The Sea RisesCrusader Master
Zone 4 · Oath Tier VII- 50 stars
- 76 Ethereal Points
- +28 ATK
- +12 DEF
- +225 HP
- +2 SPD
- +12 MAG
- +10% ATK
- +2% Crit rate
- +5% MAG
- +4% Crit damage
- +5% HP
- +5% DEF
- 12 sockets
- 5 Echo evolutions
Passive · Wanted EverywhereWhile his ATK is raised, Teruan's crit damage rises by 10%.
Branch B · Sentinel
Mitigation, shields and staying power
Sentinel
Zone 3 · Oath Tier V- 50 stars
- 76 Ethereal Points
- +210 HP
- +15 ATK
- +12 DEF
- +2 SPD
- +6 MAG
- +2% MAG
- +3% Crit damage
- +8% HP
- +6% DEF
- +6% ATK
- +1.5% Crit rate
- 12 sockets
- 3 Echo evolutions
The Sea RisesSentinel Master
Zone 4 · Oath Tier VII- 50 stars
- 76 Ethereal Points
- +315 HP
- +20 ATK
- +15 DEF
- +2 SPD
- +8 MAG
- +10% HP
- +7.5% DEF
- +5% ATK
- +2% Crit rate
- +2.5% MAG
- +4% Crit damage
- 12 sockets
- 5 Echo evolutions
Passive · Captain's CoatShields on Teruan are 20% stronger.
Oath Tale
No Harbour
Teruan is offered a pardon by Tavane if he swears to the Tides, just once, to bring a dying friend home in time.
Ethernal Oath