Marcane

The Inquisitor's Blade

LightReaper★★★★★
I will strike at whatever hides from the light.

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Profile

The sword of an Ivorne inquisitor, and the finest duellist the church has trained in a generation. Marcane has hunted readers of the forbidden script from the white highlands to the river valleys, and has never doubted that the light shows the guilty. On a spring morning in a grey hamlet of Saelen, by a girl standing still at a gate, it showed him something he did not want to see.

In their words

  • Step into the light. If you have nothing to hide, it costs you nothing.
Age
27
From
Ivorel, Theyra
Anchor
Esdrane
Weapon
A long, slender sword of pale steel, a line of sunrise engraved along the blade

Stats

At level 1 and level 100, before Ethereal Path, gear and Ascension.
StatLevel 1Level 100
HP52020,592
ATK481,992
MAG17673
DEF271,069
SPD107107
Crit rate14%14%
Crit damage150%150%
Effect hit12%12%
Effect resist12%12%
Action points3 per turn, up to 8

Echoes

Dawn Cut

Basic attackBasic attack · 0 AP

A single clean cut of the pale sword.

  • One enemy
  • Damage: ATK × 1

First Light

Echo2 AP · cooldown 1

A cut that comes with the sunrise: ignores 25% of the foe's DEF.

  • One enemy
  • Damage: ATK × 2.2
3 evolutions
  1. Evolution 1 · First Light+Power × 2.2 → × 2.53
  2. Evolution 2 · First Light++Power × 2.53 → × 2.86
  3. Evolution 3 · First Light+++

Seen Through

Echo2 AP · cooldown 3

Reads the foe like a heretic's hands: raises his crit rate and makes his next hit a critical.

  • Self
  • Crit rate +20% for 3 turns
  • Next hit is a critical hit
3 evolutions
  1. Evolution 1 · Seen Through+New: Crit rate +23% for 3 turns
  2. Evolution 2 · Seen Through++Cooldown 3 → 2
  3. Evolution 3 · Seen Through+++New: Crit rate +26% for 4 turns

Clear Sight

Echo3 AP · cooldown 2

Three exact cuts that strip a foe's guard: damage and lowered DEF.

  • One enemy
  • Damage: ATK × 2.4 in 3 hits
  • DEF −20% for 2 turns
3 evolutions
  1. Evolution 1 · Clear Sight+Power × 2.4 → × 2.76New: DEF −23% for 2 turns
  2. Evolution 2 · Clear Sight++Cooldown 2 → 1
  3. Evolution 3 · Clear Sight+++Power × 2.76 → × 3.12New: DEF −26% for 3 turns

Nothing Hidden

Echo3 AP · cooldown 2

The last cut for a foe already laid open: +60% damage on foes under 35% HP.

  • One enemy
  • Damage: ATK × 2.6
  • Finishes foes below 35% HP
3 evolutions
  1. Evolution 1 · Nothing Hidden+Power × 2.6 → × 2.99
  2. Evolution 2 · Nothing Hidden++Cooldown 2 → 1
  3. Evolution 3 · Nothing Hidden+++Power × 2.99 → × 3.38

Into the Dark

Oath BreakerOath Breaker · 2 uses per battle

For a heartbeat he strikes at what the light cannot show: four cuts into the dark that ignore 40% of the foe's DEF and leave it exposed to every blow.

  • One enemy
  • Damage: ATK × 3.4 in 4 hits
  • Takes +15% damage for 2 turns
2 evolutions
  1. Evolution 1 · Into the Dark+Power × 3.4 → × 3.91New: Takes +17% damage for 2 turns
  2. Evolution 2 · Into the Dark++Power × 3.91 → × 4.42New: Takes +20% damage for 3 turns

Ethereal Path

200 of its 300 stars can be lit: two shared zones, then one specialization to choose.

From Oath Tier V, once 60% of Mastery is lit, choose one specialization. The other one stays visible but closed. Switching costs 20,000 Lume and gives back the points spent.

Shared zones

Awakening

Zone 1 · Oath Tier I
  • 50 stars
  • 71 Ethereal Points
  • +12 ATK
  • +60 HP
  • +2 MAG
  • +1 DEF
  • +1 SPD
  • +5% ATK
  • +2% HP
  • +1.5% Effect resist
  • +1% DEF
  • +1% Crit rate
  • +1.5% Effect hit
  • +1% MAG
  • +1.5% Crit damage
  • 12 sockets
  • 2 Echo evolutions
Unlocks:First LightSeen Through

Mastery

Zone 2 · Oath Tier III
  • 50 stars
  • 79 Ethereal Points
  • +24 ATK
  • +80 HP
  • +4 MAG
  • +1 DEF
  • +1 SPD
  • +2% Effect resist
  • +1.5% DEF
  • +7.5% ATK
  • +1% Crit rate
  • +3% HP
  • +1.5% MAG
  • +2% Crit damage
  • 11 sockets
  • 4 Echo evolutions
  • +1 action point
Unlocks:Clear SightNothing Hidden

Branch A · Assassin

High crit damage and multi-hit burst

Assassin

Zone 3 · Oath Tier V
  • 50 stars
  • 76 Ethereal Points
  • +42 ATK
  • +2 SPD
  • +6 MAG
  • +90 HP
  • +2 DEF
  • +3% Crit damage
  • +12% ATK
  • +1.5% Crit rate
  • +2% DEF
  • +2.5% Effect resist
  • +4% HP
  • +2% MAG
  • 12 sockets
  • 3 Echo evolutions
Unlocks:Into the Dark

Assassin Master

Zone 4 · Oath Tier VII
  • 50 stars
  • 76 Ethereal Points
  • +52 ATK
  • +2 SPD
  • +8 MAG
  • +135 HP
  • +3 DEF
  • +2% Crit rate
  • +2.5% DEF
  • +15% ATK
  • +3% Effect resist
  • +2.5% HP
  • +2.5% MAG
  • +4% Crit damage
  • 12 sockets
  • 5 Echo evolutions

Passive · Dawn LineMarcane's critical hits ignore 10% more of the foe's DEF.

Branch B · Duelist

Reliable, stable damage in long fights

Duelist

Zone 3 · Oath Tier V
  • 50 stars
  • 76 Ethereal Points
  • +33 ATK
  • +180 HP
  • +3 MAG
  • +4 DEF
  • +2 SPD
  • +8% ATK
  • +1.5% Crit rate
  • +3% Crit damage
  • +2% DEF
  • +5% Effect resist
  • +2.5% Effect hit
  • +2% MAG
  • +4% HP
  • 12 sockets
  • 3 Echo evolutions
Unlocks:Into the Dark

Duelist Master

Zone 4 · Oath Tier VII
  • 50 stars
  • 76 Ethereal Points
  • +40 ATK
  • +270 HP
  • +4 MAG
  • +6 DEF
  • +2 SPD
  • +4% Crit damage
  • +10% ATK
  • +2.5% DEF
  • +6% Effect resist
  • +3% Effect hit
  • +5% HP
  • +2% Crit rate
  • 12 sockets
  • 5 Echo evolutions

Passive · Nothing to HideMarcane deals 15% more damage to foes with lowered DEF.

Oath Tale

The Brother in the Ash

Marcane finds his older brother, a breaker of oaths, hiding in the ruins of the chapel they grew up in, and has to decide which of them is hiding from the light.