
Marcane
The Inquisitor's Blade
LightReaper★★★★★I will strike at whatever hides from the light.

Profile
The sword of an Ivorne inquisitor, and the finest duellist the church has trained in a generation. Marcane has hunted readers of the forbidden script from the white highlands to the river valleys, and has never doubted that the light shows the guilty. On a spring morning in a grey hamlet of Saelen, by a girl standing still at a gate, it showed him something he did not want to see.
In their words
- Step into the light. If you have nothing to hide, it costs you nothing.
- Age
- 27
- From
- Ivorel, Theyra
- Anchor
- Esdrane
- Weapon
- A long, slender sword of pale steel, a line of sunrise engraved along the blade
Stats
| Stat | Level 1 | Level 100 |
|---|---|---|
| HP | 520 | 20,592 |
| ATK | 48 | 1,992 |
| MAG | 17 | 673 |
| DEF | 27 | 1,069 |
| SPD | 107 | 107 |
| Crit rate | 14% | 14% |
| Crit damage | 150% | 150% |
| Effect hit | 12% | 12% |
| Effect resist | 12% | 12% |
| Action points | 3 per turn, up to 8 | |
Echoes

Dawn Cut
Basic attackBasic attack · 0 APA single clean cut of the pale sword.
- One enemy
- Damage: ATK × 1

First Light
Echo2 AP · cooldown 1A cut that comes with the sunrise: ignores 25% of the foe's DEF.
- One enemy
- Damage: ATK × 2.2
3 evolutions
- Evolution 1 · First Light+Power × 2.2 → × 2.53
- Evolution 2 · First Light++Power × 2.53 → × 2.86
- Evolution 3 · First Light+++

Seen Through
Echo2 AP · cooldown 3Reads the foe like a heretic's hands: raises his crit rate and makes his next hit a critical.
- Self
- Crit rate +20% for 3 turns
- Next hit is a critical hit
3 evolutions
- Evolution 1 · Seen Through+New: Crit rate +23% for 3 turns
- Evolution 2 · Seen Through++Cooldown 3 → 2
- Evolution 3 · Seen Through+++New: Crit rate +26% for 4 turns

Clear Sight
Echo3 AP · cooldown 2Three exact cuts that strip a foe's guard: damage and lowered DEF.
- One enemy
- Damage: ATK × 2.4 in 3 hits
- DEF −20% for 2 turns
3 evolutions
- Evolution 1 · Clear Sight+Power × 2.4 → × 2.76New: DEF −23% for 2 turns
- Evolution 2 · Clear Sight++Cooldown 2 → 1
- Evolution 3 · Clear Sight+++Power × 2.76 → × 3.12New: DEF −26% for 3 turns

Nothing Hidden
Echo3 AP · cooldown 2The last cut for a foe already laid open: +60% damage on foes under 35% HP.
- One enemy
- Damage: ATK × 2.6
- Finishes foes below 35% HP
3 evolutions
- Evolution 1 · Nothing Hidden+Power × 2.6 → × 2.99
- Evolution 2 · Nothing Hidden++Cooldown 2 → 1
- Evolution 3 · Nothing Hidden+++Power × 2.99 → × 3.38

Into the Dark
Oath BreakerOath Breaker · 2 uses per battleFor a heartbeat he strikes at what the light cannot show: four cuts into the dark that ignore 40% of the foe's DEF and leave it exposed to every blow.
- One enemy
- Damage: ATK × 3.4 in 4 hits
- Takes +15% damage for 2 turns
2 evolutions
- Evolution 1 · Into the Dark+Power × 3.4 → × 3.91New: Takes +17% damage for 2 turns
- Evolution 2 · Into the Dark++Power × 3.91 → × 4.42New: Takes +20% damage for 3 turns
Ethereal Path
200 of its 300 stars can be lit: two shared zones, then one specialization to choose.
From Oath Tier V, once 60% of Mastery is lit, choose one specialization. The other one stays visible but closed. Switching costs 20,000 Lume and gives back the points spent.
Shared zones
Awakening
Zone 1 · Oath Tier I- 50 stars
- 71 Ethereal Points
- +12 ATK
- +60 HP
- +2 MAG
- +1 DEF
- +1 SPD
- +5% ATK
- +2% HP
- +1.5% Effect resist
- +1% DEF
- +1% Crit rate
- +1.5% Effect hit
- +1% MAG
- +1.5% Crit damage
- 12 sockets
- 2 Echo evolutions
First Light
Seen ThroughMastery
Zone 2 · Oath Tier III- 50 stars
- 79 Ethereal Points
- +24 ATK
- +80 HP
- +4 MAG
- +1 DEF
- +1 SPD
- +2% Effect resist
- +1.5% DEF
- +7.5% ATK
- +1% Crit rate
- +3% HP
- +1.5% MAG
- +2% Crit damage
- 11 sockets
- 4 Echo evolutions
- +1 action point
Clear Sight
Nothing HiddenBranch A · Assassin
High crit damage and multi-hit burst
Assassin
Zone 3 · Oath Tier V- 50 stars
- 76 Ethereal Points
- +42 ATK
- +2 SPD
- +6 MAG
- +90 HP
- +2 DEF
- +3% Crit damage
- +12% ATK
- +1.5% Crit rate
- +2% DEF
- +2.5% Effect resist
- +4% HP
- +2% MAG
- 12 sockets
- 3 Echo evolutions
Into the DarkAssassin Master
Zone 4 · Oath Tier VII- 50 stars
- 76 Ethereal Points
- +52 ATK
- +2 SPD
- +8 MAG
- +135 HP
- +3 DEF
- +2% Crit rate
- +2.5% DEF
- +15% ATK
- +3% Effect resist
- +2.5% HP
- +2.5% MAG
- +4% Crit damage
- 12 sockets
- 5 Echo evolutions
Passive · Dawn LineMarcane's critical hits ignore 10% more of the foe's DEF.
Branch B · Duelist
Reliable, stable damage in long fights
Duelist
Zone 3 · Oath Tier V- 50 stars
- 76 Ethereal Points
- +33 ATK
- +180 HP
- +3 MAG
- +4 DEF
- +2 SPD
- +8% ATK
- +1.5% Crit rate
- +3% Crit damage
- +2% DEF
- +5% Effect resist
- +2.5% Effect hit
- +2% MAG
- +4% HP
- 12 sockets
- 3 Echo evolutions
Into the DarkDuelist Master
Zone 4 · Oath Tier VII- 50 stars
- 76 Ethereal Points
- +40 ATK
- +270 HP
- +4 MAG
- +6 DEF
- +2 SPD
- +4% Crit damage
- +10% ATK
- +2.5% DEF
- +6% Effect resist
- +3% Effect hit
- +5% HP
- +2% Crit rate
- 12 sockets
- 5 Echo evolutions
Passive · Nothing to HideMarcane deals 15% more damage to foes with lowered DEF.
Oath Tale
The Brother in the Ash
Marcane finds his older brother, a breaker of oaths, hiding in the ruins of the chapel they grew up in, and has to decide which of them is hiding from the light.
Ethernal Oath